Tuesday 11 June 2013

Blender, Maya & Flash - D1

My gaming Youtube Channel:  http://www.youtube.com/channel/UCjW5hPdI4qRYZu7cRbgD0Jw




                                                                          Blender



Blender is a free open source 3D software product used for a hobby rather than for industry, which I think is good because if you just want to get to grips with 3D software, then you don't want to be paying for the big stuff right away to find out you’ll only use it a couple of times, but obviously being free software, it comes with its bad points.

First of all compared to Flash or Maya, there aren't as many tools available which in some cases can make a process take longer. The rendering time is also a bit longer and a lot longer if you're creating a movie. Some effects like the lighting are poor and there are no add-ons available to fix this or improve it. Also the rotate tool compared to Maya’s is annoying to use because with Maya you can move it and it’s smooth and accurate, but on Blender, it’s hard to get to the position you want, because it jumps.

Blender also comes with its good points as well. First of all it’s free, which makes it automatically good. Compared to Mayer and Flash, it’s a lot less difficult to master, because with me, going straight into Maya, I found it very difficult to stay with and not give up hope with it, but after many tutorials I finally had some knowledge of it.

Blender is used for creating animations, visual effects, films, video games, 3D images and models, just like the Maya and Flash can, and the final product can turn out very realistic with practice.

It’s available on operating systems Windows, Mac OS, Linux.




Maya



Maya is a 3D modelling program, a bit like Cinema 4d, published by Autodesk. Maya is used by many professionals and is big in industry. Many of the world best animations and character designs are created using this software. Unlike Blender, Maya costs a small fortune, which is why only major companies use it. Also Maya is extremely hard to get to grips with learning all the tools and features. It can take up to 5 years to fully get your head around Maya, but once you know how, amazing things can come from it.


When creating an animated movie using Maya, instead of creating each frame over and over, you simple just change what you want to move by means of rotation, size and movement. With models, you just change the pose of the character in order to change it. You can set rotation points on the arms, legs, etc. so you don't have to re-draw them every time you move.




It's available on Windows, Apple, linux.





Flash

Adobe flash is a vector based image program used for mainly for creating animations. Like Maya, Flash is fairly difficult to get to grips with as there are many buttons and tools that look confusing, but again, lots of practice will make it easier.
Also like Maya, Flash cost quite a lot of money as it is used quite a lot by professionals, but you can get discounts if your are a student.
To create animations using Flash, you will mostly use the Tweening tools as they are the easiest tools for creating movement. If you want to create a professional looking animation, you are better off creating your images using Photoshop or some other program because the design tools in Flash are bog standard to be honest, especially if you want to create an animation with 3D characters in.

Flash is available on Windows, Mac OS, Linux. 






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